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	<title>Adrian Otto&#039;s Blog &#187; Linux</title>
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	<link>http://adrianotto.com</link>
	<description>For those who care about technical details</description>
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		<title>Cassandra Gets Promoted!</title>
		<link>http://adrianotto.com/2010/03/cassandra-gets-promoted/</link>
		<comments>http://adrianotto.com/2010/03/cassandra-gets-promoted/#comments</comments>
		<pubDate>Wed, 17 Mar 2010 07:00:20 +0000</pubDate>
		<dc:creator>Adrian Otto</dc:creator>
				<category><![CDATA[Cloud]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[Open Source]]></category>

		<guid isPermaLink="false">http://adrianotto.com/?p=287</guid>
		<description><![CDATA[Today it&#8217;s the one month anniversary of Cassandra graduating to a top level Apache project. It now has a new and improved project URL: http://cassandra.apache.org Recently you may have noticed my writing about Drizzle, but that&#8217;s not the only database system I love. I&#8217;m also a fan of Cassandra, and I&#8217;m proud to work with [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://cassandra.apache.org"><img class="alignright size-full wp-image-225" title="cassandra" src="http://cdn.adrianotto.com/wp-content/uploads/2009/11/cassandra1.png" alt="" width="186" height="101" /></a>Today it&#8217;s the one month anniversary of Cassandra <a href="http://www.mail-archive.com/cassandra-dev@incubator.apache.org/msg01518.html" target="_blank">graduating</a> to a top level Apache project. It now has a new and improved project URL:<a href="http://cassandra.apache.org" target="_blank"> http://cassandra.apache.org</a></p>
<p>Recently you may have noticed <a href="http://www.rackspacecloud.com/blog/2010/03/13/rackspace-and-drizzle-its-time-to-rethink-everything/" target="_blank">my writing about Drizzle</a>, but that&#8217;s not the only database system I love. I&#8217;m also a fan of Cassandra, and I&#8217;m proud to work with the same <a href="http://www.rackspacecloud.com" target="_blank">company</a> sponsoring both projects.</p>
<p><a href="http://drizzle.org">Drizzle</a> is the way to go if you want an SQL system, and <a href="http://cassandra.apache.org" target="_blank">Cassandra</a> is the way to go if you have a huge data set or if you have a data insert/update rate that&#8217;s too high for and RDBMS to keep up with.</p>
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		<title>CPU Time stolen from a virtual machine?</title>
		<link>http://adrianotto.com/2010/02/time-stolen-from-a-virtual-machine/</link>
		<comments>http://adrianotto.com/2010/02/time-stolen-from-a-virtual-machine/#comments</comments>
		<pubDate>Wed, 03 Feb 2010 16:42:59 +0000</pubDate>
		<dc:creator>Adrian Otto</dc:creator>
				<category><![CDATA[Cloud]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[Xen]]></category>

		<guid isPermaLink="false">http://adrianotto.com/?p=258</guid>
		<description><![CDATA[Those of you studying the vmstat(8) man page may be wondering what the &#8216;st&#8217; figure is in the CPU column. The manual refers to it as &#8220;Time stolen from a virtual machine&#8220;. More specifically: It&#8217;s the time the hypervisor scheduled something else to run instead of something within your VM. This might be time for [...]]]></description>
			<content:encoded><![CDATA[<p>Those of you studying the vmstat(8) man page may be wondering what the &#8216;st&#8217; figure is in the CPU column. The manual refers to it as &#8220;<em>Time stolen from a virtual machine</em>&#8220;. More specifically:</p>
<p>It&#8217;s the time the hypervisor scheduled something else to run instead of something within your VM. This might be time for another VM, or for the Hypervisor host itself. If no time were stolen, this time would be used to run your CPU workload or your idle thread.</p>
<p>There is some disagreement circulating about whether the Hypervisor will steal idle time, or only preempted time. In other words, it has been suggested that stolen time is where your local kernel scheduler within the VM wanted to run something but the Hypervisor made that impossible. I have found that stolen time does in fact count borrowed idle time, where the local scheduler actually had nothing to run. For example, here are some vmstat values from a VM that&#8217;s got a very low cpu workload on it:</p>
<pre>
vmstat -S M 1 10
procs -----------memory---------- ---swap-- -----io---- --system-- -----cpu------
 r  b   swpd   free   buff  cache   si   so    bi    bo   in   cs us sy id wa st
 1  0    121     42     53    460    0    0     0     1    0    1  0  0 89  0 10
 0  0    121     42     53    460    0    0     0    28 1014   39  0  0 90  0 10
 0  0    121     42     53    460    0    0     0     0 1016   36  0  0 91  0  9
 0  0    121     42     53    460    0    0     0     0 1024   32  0  0 93  0  7
 0  0    121     42     53    460    0    0     0     0 1019   40  0  0 91  0  9
 0  0    121     42     53    460    0    0     0     0 1015   32  0  0 90  0 10
 0  0    121     42     53    460    0    0     0     0 1022   34  0  0 92  0  8
 0  0    121     42     53    460    0    0     0     0 1016   36  0  0 91  0  9
 0  0    121     42     53    460    0    0     0     0 1013   34  0  0 92  0  8
 0  0    121     42     53    460    0    0     0     0 1028   43  0  0 93  0  7
</pre>
<p>As you can see, user time (us), system time (sy), and iowait time (wa) are zero, but idle time is not 100%. This normally indicates that your system is doing something, but in this case idle time is actually the sum of the <em>id</em> and <em>st</em> columns.</p>
<p>In this example, I really don&#8217;t care that I have a nonzero <em>st</em> column because my workload is basically idle all the time anyway.</p>
<p>If you are on a cloud host where you purchase a small sliver of a server, you should expect to see nonzero values in this column when you run vmstat. If you have a heavy CPU load and need more processing power, you can solve this problem by upgrading to a larger VM server size so that you command a larger portion of the physical host.</p>
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		<title>Putting Entropy in the Cloud</title>
		<link>http://adrianotto.com/2009/11/putting-entropy-in-the-cloud/</link>
		<comments>http://adrianotto.com/2009/11/putting-entropy-in-the-cloud/#comments</comments>
		<pubDate>Tue, 24 Nov 2009 04:48:56 +0000</pubDate>
		<dc:creator>Adrian Otto</dc:creator>
				<category><![CDATA[Cloud]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[Entropy]]></category>
		<category><![CDATA[Random]]></category>
		<category><![CDATA[RNG]]></category>
		<category><![CDATA[Xen]]></category>

		<guid isPermaLink="false">http://adrianotto.com/?p=247</guid>
		<description><![CDATA[I was browsing through twitter mentions of @adrian_otto and found one posted by Ian Thompson mentioning an article about weak randomness in the cloud. It suggests that because there may be insufficient entropy sources on a Cloud Server or instance that it may make it easier to guess random number sequences because different cloud servers [...]]]></description>
			<content:encoded><![CDATA[<p>I was browsing through twitter mentions of <a href="http://twitter.com/adrian_otto" target="_blank">@adrian_otto</a> and found one posted by <a href="http://twitter.com/MystirrE" target="_blank">Ian Thompson</a> mentioning <a href="http://bit.ly/34Wom8" target="_blank">an article</a> about weak randomness in the cloud. It suggests that because there may be insufficient entropy sources on a Cloud Server or instance that it may make it easier to guess random number sequences because different cloud servers may have similar or even identical entropy pools (or worse yet identical host keys) when created, and therefore easier to break encryption algorithms that depend on them.</p>
<p>Yes, if you have similar entropy pools it is easier to break encryption dependent on it. It&#8217;s reasonably easy to work around this and make sure your entropy pool is uniquely initialized. You can consult the <a href="http://linux.die.net/man/4/random" target="_blank">random manual for the Linux Kernel</a> for information about how to seed your entropy pool with a particular set of data. If you are running an application in the cloud that utilizes encryption, and you are concerned about the initial state of your entropy pool, you can solve that. Use this procedure:</p>
<p>1) Seed your own pool from a long running system that has sufficient entropy in it, rather than relying on what you read from the kernel at startup.</p>
<p>2) Produce a network service that you use to seed your initial entropy pools. This service could be as simple as an entropy file that you create on pseudo-random time intervals, and just discard them as you serve them to cloud server instances (as they boot up) so you never serve the same one twice. At boot time from your VM, simply connect to wherever you run this service and download an input file to seed your entropy pool with. Restrict access to this so that it&#8217;s only available to your own server instances.</p>
<p>3) Make sure that your custom entropy pool initialization takes place prior to starting your encryption software.</p>
<p>4) If you are creating an AMI, or other server image that you plan to clone, be sure that it does not have a host key generated yet. Delete it and allow your initialization scripts to create it when the server is created (after step rather than making copies of the same one.</p>
<p>If you don&#8217;t trust what /dev/random or /dev/urandom emit, you can optionally use OpenSSL with <a href="http://prngd.sourceforge.net/" target="_blank">prngd</a> or <a href="http://egd.sourceforge.net/" target="_blank">egd</a> as alternate entropy sources, and potentially feed in your own sensory input data. If you want to go hardcore, you could add environmental noise such as resistor noise on the microphone input of a sound card, or some other sensory data. There is <a href="http://vanheusden.com/aed/" target="_blank">existing software for doing just that</a>. There&#8217;s all sorts of possibilities. Among them are a number of hardware solutions for RNG, most of which are pretty expensive and are not options for a cloud environment. There are sources of random numbers provided <a href="http://random.irb.hr/">as a service</a> from <a href="http://www.random.org/" target="_blank">various sources</a>.</p>
<p>There are things that we can do as Cloud Computing service providers to pre-initialize your entropy pools for you when the given server instance is created so the procedure above would be redundant. This still leaves the question as to the quality of the <a href="http://en.wikipedia.org/wiki/Random_number_generator" target="_blank">RNG</a> available to you on a cloud server.</p>
<p>There are two standard randomness sources that you should know about:</p>
<p>/dev/random   = produces actual entropy, if you have some, and blocks otherwise.<br />
/dev/urandom = produces available entropy regardless of quality, but does not block.</p>
<p>The Linux kernel has a paravirtual entropy driver which provides kernel-side support for the virtual <a href="http://en.wikipedia.org/wiki/Random_number_generator" target="_blank">RNG</a> hardware. The kernel compile option CONFIG_HW_RANDOM_VIRTIO enables it, and it can be built as a kernel module. There are drivers that run within the hypervisor host kernel that connect this with the RNG hardware available on the server (if any).</p>
<p>drivers/char/hw_random/amd-rng.ko = H/W RNG driver for AMD chipsets<br />
drivers/char/hw_random/intel-rng.ko = H/W RNG driver for Intel chipsets<br />
drivers/char/hw_random/virtio-rng.ko = VirtIO Random Number Generator support</p>
<p>How it works is the hypervisor host (dom0) runs <a href="http://linux.die.net/man/8/rngd/" target="_blank">rngd</a> to read data from /dev/hwrandom (using the Intel or AMD modules mentoined above) and feeds it into /dev/random, then the guest VM (domU) does the same thing. The rngd can mixes data from both /dev/random and /dev/urandom so you get as much random data as you need in a non-blocking fashion. You can consult the kernel <a href="http://lwn.net/Articles/282721/" target="_blank">source code</a> to learn more. Then you run rngd in the guest VM to feed that into the kernel.</p>
<p>What happens if multiple guest VM&#8217;s are reading this data at the same time using this arrangement? I&#8217;m not sure if it&#8217;s possible to deplete the entropy pool of the hypervisor host and produce <a href="http://en.wikipedia.org/wiki/Pseudorandom_number_generator" target="_blank">PRNG</a> patterns that are therefore less random. So if one guest VM emptied the entropy pool by aggressively reading from the /dev/hwrandom device, you might cause someone else&#8217;s guest VM to get less data. This could be solved if there were a simply a rate limit enforced on the consumption of RNG data allowed per guest VM. There is <a href="http://lwn.net/Articles/283103/" target="_blank">further discussion</a> of that as well.</p>
<p>The truth is that for most needs you can have reasonably secure encryption by simply having an ordinary PRNG source like /dev/urandom that&#8217;s properly initialized with random data. I suggest that you use that approach in your cloud deployments.</p>
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		<title>Remus Project: Full Memory Mirroring!</title>
		<link>http://adrianotto.com/2009/11/remus-project-full-memory-mirroring/</link>
		<comments>http://adrianotto.com/2009/11/remus-project-full-memory-mirroring/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 22:30:10 +0000</pubDate>
		<dc:creator>Adrian Otto</dc:creator>
				<category><![CDATA[Cloud]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[memcached]]></category>
		<category><![CDATA[VoIP]]></category>
		<category><![CDATA[Remus]]></category>
		<category><![CDATA[Xen]]></category>

		<guid isPermaLink="false">http://adrianotto.com/?p=163</guid>
		<description><![CDATA[Imagine that you have a cluster with two machines side by side in an active/standby configuration. Let&#8217;s say you have your data replicated, and the systems are basically identical except for the IP address and hostname. You can use heartbeat to share an IP address such that if the primary fails, the secondary takes over. [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-166" title="Mirrored Servers" src="http://cdn.adrianotto.com/wp-content/uploads/2009/11/server-mirror.jpg" alt="Mirrored Servers" width="130" height="90" />Imagine that you have a cluster with two machines side by side in an active/standby configuration. Let&#8217;s say you have your data replicated, and the systems are basically identical except for the IP address and hostname. You can use heartbeat to share an IP address such that if the primary fails, the secondary takes over. You can also perform the equivalent using &#8220;live migration&#8221; features in a Xen or VMWare hypervisor. The problem with these sorts of fail-overs is that any active TCP/IP sessions end up getting broken, and new connections must be established between clients and the application.</p>
<p>Okay, here&#8217;s something that fixes that problem: the <a href="http://dsg.cs.ubc.ca/remus/" target="_blank">Remus Project</a>. The approach is brilliant. On regular intervals it ships the changed memory registers from one host to the other. Memory reading does not need to be replicated, only writes, and writes to the same location don&#8217;t all need to be replicated, only the most recent write. The primary node simply delays its response to TCP/IP packets (output buffering) until after it has confirmed that the standby node has received the replicated memory data. Very very clever.</p>
<p>Here are the key features listed on the Remus web site:</p>
<ul>
<li>The backup VM is an <em>exact copy</em> of the primary VM. When     failure happens, it continues running on the backup host as if     failure had never occurred.</li>
<li>The backup is <em>completely up-to-date</em>. Even active TCP     sessions are maintained without interruption.</li>
<li>Protection is <em>transparent</em>. Existing guests can be     protected without modifying them in any way.</li>
</ul>
<p><a href="http://www.xen.org/"><img class="alignright size-full wp-image-170" title="Xen Logo" src="http://cdn.adrianotto.com/wp-content/uploads/2009/11/xen_logo.gif" alt="Xen Logo" width="149" height="67" /></a>Okay, I&#8217;ve been running HA systems in multiple geographies now for about a decade. I&#8217;ve experimented with lots and lots of clustering and replication technology. Most of the time when I hear about something new, I cringe and wonder if it&#8217;s just another thing that&#8217;s using the same old tricks I&#8217;ve been using for years, or if its something truly innovative and truly <a href="http://en.wikipedia.org/wiki/Open_source" target="_blank">open source</a>. Before you go making comments that VMWare has this feature or that feature, relax. This post is not about VMWare. It&#8217;s about open source Xen.</p>
<p>Now, you might already be wondering if this would work if you separated the two nodes to run in separate locations. The short answer is maybe. You would still need a very clever network configuration to re-route your traffic dynamically to the new location. For those of us that do operate our own Autonomous Systems, that may seem possible with a BGP route update. But here&#8217;s the bummer&#8230; The additional latency it would introduce would bring your performance to a screeching halt. You could probably afford to have about 25ms of average latency between two locations and get away with it. The cut-over would still be better than nothing, but you&#8217;d better have a rock solid network in there, and you&#8217;d better be ready to pump lots of bandwidth over it. Plan for 100Mb/sec if you checkpoint every 100ms.</p>
<p><a href="http://www.memcached.org/"><img class="size-full wp-image-164 alignright" style="margin-left: 10px; margin-right: 10px;" title="memcached logo" src="http://cdn.adrianotto.com/wp-content/uploads/2009/11/memcache_logo.png" alt="memcache_logo" hspace="10" width="76" height="75" /></a>This would be great for a high read application like a web cache, or some <a href="http://www.memcached.org" target="_blank">memcached</a> applications. People ask on the memcached mailing list all the time how they can set up replication and HA. The answer is always &#8220;it&#8217;s a cache&#8230; not a database.&#8221;. Well, for those of you that want to do HA for a memcached system, give Remus a try.</p>
<p><img class="alignright size-full wp-image-174" title="trixbox logo" src="http://cdn.adrianotto.com/wp-content/uploads/2009/11/trixbox_logo.png" alt="trixbox logo" />Let&#8217;s not stop there. Imagine you have a SIP call control platform or <a href="http://www.trixbox.org/" target="_blank">Trixbox</a> system, and you don&#8217;t want to lose all your active calls in the event of a system crash? Pretty much any mission critical application that supports long running connections over TCP/IP</p>
<p>Remus has been around for some time, so why am I so excited now? It&#8217;s now part of <a href="http://www.xen.org" target="_blank">Xen</a>! You don&#8217;t need to do anything special on the master or slave node to use it! Whoot! Now I&#8217;m impressed. Anyone out there have experience running it? I&#8217;d love to hear your thoughts.</p>
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		<title>Scale -&gt; Complexity -&gt; Reliability -&gt; Support</title>
		<link>http://adrianotto.com/2009/09/scale-complexity-reliability-support/</link>
		<comments>http://adrianotto.com/2009/09/scale-complexity-reliability-support/#comments</comments>
		<pubDate>Fri, 25 Sep 2009 15:50:15 +0000</pubDate>
		<dc:creator>Adrian Otto</dc:creator>
				<category><![CDATA[Cloud]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Linux]]></category>

		<guid isPermaLink="false">http://adrianotto.com/?p=137</guid>
		<description><![CDATA[Linux magazine released an article today by Joe Brockmeier titled Rethinking Gmail: Reliability Matters. The article makes some good points, and makes an obvious statement that to some, email is a mission critical application. I don&#8217;t dispute the points. I&#8217;d like to discuss why these systems fail to begin with, and how as an end [...]]]></description>
			<content:encoded><![CDATA[<p>Linux magazine released an article today by Joe Brockmeier titled <a href="http://www.linux-mag.com/id/7542" target="_blank">Rethinking Gmail: Reliability Matters</a>. The article makes some good points, and makes an obvious statement that to some, email is a mission critical application. I don&#8217;t dispute the points. I&#8217;d like to discuss why these systems fail to begin with, and how as an end user you can have realistic expectations for web scale systems.</p>
<p>First of all, running a &#8220;web scale&#8221; application means you have millions of end users. Running a system at that scale commands a certain level of complexity. A &#8220;cloud computing&#8221; system used to address &#8220;web scale&#8221; requirements drives complexity. The more complex a system is, the higher the risk that it will fail as a result of its own complexity. Therefore, web scale systems are more difficult to provide on a reliable basis than more simple systems.</p>
<p>The simple truth of the matter is that all systems fail at one time or another. No matter how well designed it is, and how well you test it, eventually something will happen that you were not prepared for, and an outage will occur. System designers must be disciplined to plan for potential problems so they can be predicted and mitigated before they occur in production. However, it&#8217;s only a matter of time until an outage does occur. Anyone who tells you that you can have a perfect reliability record forever is a blathering idiot. Don&#8217;t be tempted to align your expectations based on what idiots say.</p>
<p>Can you design a system to be highly reliable? Of course. Can a complex system exhibit a reliability record that&#8217;s higher than a simple one? If course. However, if the system is driven by software, and that software is complex, then it will contain human errors in a ratio proportional to its complexity. Simply put, the more code there is, the more chance it will contain bugs, or design defects. Yes, these can be mitigated, but I maintain that this problem can not be solved 100%, and that unsolved defects eventually lead to service outages.</p>
<p>Not convinced? In 1986 the <a href="http://en.wikipedia.org/wiki/Space_Shuttle_Challenger_disaster" target="_blank">Space Shuttle <em>Challenger</em></a> exploded. Why? Because the decision making procedures were flawed. Human error ultimately resulted in the death of seven astronauts. Blame the problem on a mechanical failure of an o-ring? No. Flawed o-ring design and a bad decision making process lead to death. The same thing happens in computer networks. Even when the software or configurations are not flawed, human error can still lead to system outages. It happens all the time.</p>
<p>Ever heard of a service provider offering a 100% uptime guarantee? You think that means they are going to be up 100% of the time. No, it does not. It means that you will get a discount on your next bill if the system is not up 100% of the time. In severe cases it may give you the option to terminate your service contract. That&#8217;s it, plain and simple. If you look long and hard at these guarantees, you will see that the penalties never compensate you for the actual damage of the service being unavailable. It&#8217;s a marketing tactic.</p>
<p>As an end user of web scale systems, set some realistic expectations for yourself. The system will break sometimes. I&#8217;m sure that your service providers will do everything they reasonable can to avoid outages. In his article, Brockmeier makes a good point that for free services there&#8217;s no simple way to extend you a discount. That does not mean that they care any less about uptime. They care. The bottom line is that ALL large scale systems have an imperfect reliability record. Compare Gmail&#8217;s reliability record with your own internal corporate email systems. Your reliability is higher? You lie! Measure it, and be honest.</p>
<p>So now that we are being honest, and expect that sometimes systems will fail, I&#8217;d like to make my main point. <strong>When systems do fail, keeping customers satisfied is about how you <em>respond</em> to the problem, and how you commit to fixing it so that it won&#8217;t keep happening</strong>. To do this well, here are some guidelines:</p>
<p>1) <strong>No Excuses</strong>. Customers don&#8217;t want to hear about how this problem is not your fault, or how you never expected this. Simply accept responsibility. Be sincere and humble, and commit to taking care of the problem.</p>
<p>2) <strong>Communicate</strong>. Focusing all your energy on the solution and ignoring the suffering subscriber base during an outage is a mistake. Take enough time to get your facts together, verify them, and use them to keep your subscribers well informed during an outage. If you notice a significant outage before your customers do, find a way to tell them before they notice. They will appreciate your proactive notification.</p>
<p>3) <strong>Analyze and Correct</strong>. Once service is restored, scrutinize the problem&#8217;s root cause, and find a way to prevent a recurrence of the problem.</p>
<p>I could keep listing more and more things here, but these three are the most important to remember.</p>
<p>In conclusion, I agree 100% with Brockmeier&#8217;s article, but there is more to the story. Reliability does matter. But in addition, realistic expectations matter just as much.</p>
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